Gems
Diamonds, rubies and emeralds: where they come from, where you store them, what you need them for and how to turn them into gold in your main castle.
There are three gems: diamond, ruby and emerald. Each castle mines exactly one kind – which one is fixed by its location; the construction wagon map shows the gem type of every free field (Construction wagon). Gems belong to their castle and are kept in its Treasury.
Mining
A castle only starts mining gems once you have researched the advanced research "Mine gems" there (Advanced research); every level raises the amount. More comes from the field's gem stars, premium mini packages, the Healer alliance specialisation, the "+25% gem bonus" amber blessing and the laboratory milestones in special castles. Bandit camps also have gems among their stolen goods (Bandit camps).
The treasury
The Treasury holds your gems – the higher the level, the more. Once it is full ("Treasury filled to capacity"), newly mined gems are lost. More room comes from the Elite Trade master (+25%), from treasury extensions in Baldur's Fortresses and from purchases in some events.
What you need them for
- Rubies pay for your construction wagons once your realm has grown larger (Construction wagon).
- Emeralds buy deeds of conquest, which you need for every conquest once you own a certain number of castles (Conquest).
- Diamonds give the best rate when turned into gold and the cheapest healing from the healers – who also accept every other gem (Healers: saving wounded troops).
Turning gems into gold
Only in your main castle does the advanced research "Philosopher's stone" turn gems into gold. Every research level lets you convert 1 more gold per month; with each new month the limit starts over. For 1 gold you need 50 diamonds, 400 rubies or 1,000 emeralds – the treasury shows the exchange rate.
Gem trade
In the market's Gem trade tab you send gems between your own castles – sending them to other players is not possible. The target castle needs a Treasury. The same traders as in direct trade carry them, and one gem counts like one unit of resources (Traders and routes). Whatever the target treasury cannot hold is lost – except on the Elite Trade master's gem routes, which bring the surplus back.