Cavalry
Fast, strong and with the highest carrying capacity of all troops: cavalry is the plunder unit par excellence.

Cavalry is the light horse of your realm. It is almost as fast as spies and paladins, carries more loot than any other unit and has a powerful attack. In return it costs much more than infantry and takes up four settlers per unit.
Strengths and weaknesses
- + Highest carrying capacity in the game and very fast – ideal for plunder raids against players and bandit camps.
- – In defence, infantry gives you more for the same money.
Choose the “Plunder” option when attacking: your troops then bring home more resources but destroy fewer enemies (see Attacking). Send cavalry without slow companions whenever possible, otherwise you waste its speed. On wild animal hunts it may join against lynxes. It hits the Glowtail hard, but achieves hardly anything against the other dragons.
Weapon research in the laboratory
| Stage | Research | Bonus per stage | Stone | Wood | Ore | Research time | Requirements |
|---|---|---|---|---|---|---|---|
| 1 | Breeding horses | +26 attack, +20 defence | 6,900 | 4,968 | 6,210 | 1 h 10 min | Stables 3 Laboratory 1 |
| 2 | Sword | +26 attack, +20 defence | 13,800 | 9,936 | 12,420 | 1 h 10 min | Stables 8 Laboratory 5 |
| 3 | Shield | +26 attack, +20 defence | 55,200 | 39,744 | 49,680 | 2 h 53 min | Stables 13 Laboratory 10 |
Each stage is researched once per castle and adds its bonus to every unit of this type in that castle. Choose your laboratory level and world above and the research times adjust.