The weekly rotation runs all year round, independent of the seasonal events. Each cycle starts on the first Friday of a month and consists of four weeks in a fixed order; until the first Friday of the next month there are sometimes a few days without a themed week. The Events page in the game shows you the calendar for the coming months, and the welcome window shows the current and the next week.
Week 1: Bandit Hunt
- Bandits carry 10 times as much loot, and the daily amber limit from bandit camps goes up (Bandit camps).
- Bandit raid ranking: whoever steals the most from the bandits wins – 1st place gets 5,000 amber of each type, places 2 to 5 get 2,000 each and the following places up to 20th get 1,000 each; all of these places also receive 5,000 dragon scales. The rewards are handed out after the week.
- Allies: if an alliance member attacked the same camp within the minute before you, you overwhelm the bandits – you suffer no losses and take more loot (30% instead of 10%), as far as your troops can carry it.
Week 2: Dragon Raid
Attacks on dragons give three times as many dragon scales, dragon kills five times as many. Your losses drop by 30%, and attacks from gold or event castles get +10% attack power. Alliance strength: if an alliance member attacked the dragon within the last 5 minutes, it is weakened – you get an extra +30% attack boost without sending it into a rage (Dragons).
Week 3: Alliance Expansion
All players in an alliance get +50% troop queue size. On top of that there are bonuses for every member who has been online in the last 7 days and is still new to the world – in other words, for active newcomers:
- +5% troop queue size per such member (up to +100%) and +10% resource production (up to +200%)
- +1% dragon scale production (up to +20%) and +1% amber mine yield (up to +20%)
Week 4: Guards Festival
Your knights get +30% experience and +30% thalers from all missions, the chance of items doubles, and missions fail 50% less often. The guard tournament pays double fame plus extra thalers for every place (Missions and death missions, Guard tournament).